3dphotoshoot

diff src/texture.h @ 21:4ca4e3c5a754

port to C++ completed, shader programs now use the SdrProg class
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 11 Jun 2015 04:56:33 +0300
parents aef7f51f6397
children
line diff
     1.1 --- a/src/texture.h	Thu Jun 11 02:53:43 2015 +0300
     1.2 +++ b/src/texture.h	Thu Jun 11 04:56:33 2015 +0300
     1.3 @@ -7,9 +7,17 @@
     1.4  	int img_width, img_height;	/* in case we have a smaller image in a pow2 texture */
     1.5  };
     1.6  
     1.7 +#ifdef __cplusplus
     1.8 +extern "C" {
     1.9 +#endif
    1.10 +
    1.11  int load_texture(struct texture *tex, const char *fname);
    1.12  struct texture *get_texture(const char *fname);
    1.13  
    1.14  int gen_debug_texture(struct texture *tex);
    1.15  
    1.16 +#ifdef __cplusplus
    1.17 +}
    1.18 +#endif
    1.19 +
    1.20  #endif	/* TEXTURE_H_ */