3dphotoshoot
diff src/game.c @ 4:38377f54527a
having a whack at the camera api... at least the java crap compiles, we'll try calling it later
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Tue, 19 May 2015 06:05:51 +0300 |
parents | a4bf2687e406 |
children | 7f6e6eb3d20e |
line diff
1.1 --- a/src/game.c Fri May 15 05:15:47 2015 +0300 1.2 +++ b/src/game.c Tue May 19 06:05:51 2015 +0300 1.3 @@ -23,9 +23,9 @@ 1.4 1.5 void game_display(unsigned long msec) 1.6 { 1.7 - float tsec = (float)msec / 1000.0f; 1.8 + //float tsec = (float)msec / 1000.0f; 1.9 1.10 - glClearColor(sin(tsec * 10.0), cos(tsec * 10.0), -sin(tsec * 10.0), 1.0); 1.11 + //glClearColor(sin(tsec * 10.0), cos(tsec * 10.0), -sin(tsec * 10.0), 1.0); 1.12 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 1.13 1.14 glMatrixMode(GL_MODELVIEW);