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annotate libs/vmath/geom.h @ 25:ac80210d5fbe

preparing a pc version for easier development of non-android-specifics
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 18 Jun 2015 03:12:30 +0300
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nuclear@10 1 /*
nuclear@10 2 libvmath - a vector math library
nuclear@10 3 Copyright (C) 2004-2015 John Tsiombikas <nuclear@member.fsf.org>
nuclear@10 4
nuclear@10 5 This program is free software: you can redistribute it and/or modify
nuclear@10 6 it under the terms of the GNU Lesser General Public License as published
nuclear@10 7 by the Free Software Foundation, either version 3 of the License, or
nuclear@10 8 (at your option) any later version.
nuclear@10 9
nuclear@10 10 This program is distributed in the hope that it will be useful,
nuclear@10 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@10 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@10 13 GNU Lesser General Public License for more details.
nuclear@10 14
nuclear@10 15 You should have received a copy of the GNU Lesser General Public License
nuclear@10 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@10 17 */
nuclear@10 18 #ifndef LIBVMATH_GEOM_H_
nuclear@10 19 #define LIBVMATH_GEOM_H_
nuclear@10 20
nuclear@10 21 #include "vector.h"
nuclear@10 22 #include "ray.h"
nuclear@10 23
nuclear@10 24 typedef struct {
nuclear@10 25 vec3_t norm;
nuclear@10 26 scalar_t d;
nuclear@10 27 } plane_t;
nuclear@10 28
nuclear@10 29 typedef struct {
nuclear@10 30 vec3_t pos;
nuclear@10 31 scalar_t rad;
nuclear@10 32 } sphere_t;
nuclear@10 33
nuclear@10 34 typedef struct {
nuclear@10 35 vec3_t min, max;
nuclear@10 36 } aabox_t;
nuclear@10 37
nuclear@10 38 #ifdef __cplusplus
nuclear@10 39 extern "C" {
nuclear@10 40 #endif
nuclear@10 41
nuclear@10 42 /* planes are good... you need planes, yes you do */
nuclear@10 43 plane_t plane_cons(scalar_t nx, scalar_t ny, scalar_t nz, scalar_t d);
nuclear@10 44 plane_t plane_poly(vec3_t v0, vec3_t v1, vec3_t v2);
nuclear@10 45 plane_t plane_ptnorm(vec3_t pt, vec3_t normal);
nuclear@10 46
nuclear@10 47 plane_t plane_invert(plane_t p);
nuclear@10 48
nuclear@10 49 scalar_t plane_signed_dist(plane_t plane, vec3_t pt);
nuclear@10 50 scalar_t plane_dist(plane_t plane, vec3_t pt);
nuclear@10 51 vec3_t plane_point(plane_t plane);
nuclear@10 52
nuclear@10 53 int plane_ray_intersect(ray_t ray, plane_t plane, scalar_t *pos);
nuclear@10 54
nuclear@10 55 /* spheres always come in handy */
nuclear@10 56 sphere_t sphere_cons(scalar_t x, scalar_t y, scalar_t z, scalar_t rad);
nuclear@10 57
nuclear@10 58 int sphere_ray_intersect(ray_t ray, sphere_t sph, scalar_t *pos);
nuclear@10 59 int sphere_sphere_intersect(sphere_t sph1, sphere_t sph2, scalar_t *pos, scalar_t *rad);
nuclear@10 60
nuclear@10 61 #ifdef __cplusplus
nuclear@10 62 }
nuclear@10 63
nuclear@10 64 /* TODO
nuclear@10 65 class Plane : public plane_t {
nuclear@10 66 public:
nuclear@10 67 };
nuclear@10 68 */
nuclear@10 69
nuclear@10 70 #endif
nuclear@10 71
nuclear@10 72 #endif /* LIBVMATH_GEOM_H_ */