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annotate libs/vmath/ray.inl @ 15:2d48f65da357

assman
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 07 Jun 2015 20:40:37 +0300
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nuclear@10 1 /*
nuclear@10 2 libvmath - a vector math library
nuclear@10 3 Copyright (C) 2004-2015 John Tsiombikas <nuclear@member.fsf.org>
nuclear@10 4
nuclear@10 5 This program is free software: you can redistribute it and/or modify
nuclear@10 6 it under the terms of the GNU Lesser General Public License as published
nuclear@10 7 by the Free Software Foundation, either version 3 of the License, or
nuclear@10 8 (at your option) any later version.
nuclear@10 9
nuclear@10 10 This program is distributed in the hope that it will be useful,
nuclear@10 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@10 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@10 13 GNU Lesser General Public License for more details.
nuclear@10 14
nuclear@10 15 You should have received a copy of the GNU Lesser General Public License
nuclear@10 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@10 17 */
nuclear@10 18
nuclear@10 19 #ifdef __cplusplus
nuclear@10 20 extern "C" {
nuclear@10 21 #endif /* __cplusplus */
nuclear@10 22
nuclear@10 23 static inline ray_t ray_cons(vec3_t origin, vec3_t dir)
nuclear@10 24 {
nuclear@10 25 ray_t r;
nuclear@10 26 r.origin = origin;
nuclear@10 27 r.dir = dir;
nuclear@10 28 return r;
nuclear@10 29 }
nuclear@10 30
nuclear@10 31 #ifdef __cplusplus
nuclear@10 32 }
nuclear@10 33
nuclear@10 34 inline Ray reflect_ray(const Ray &inray, const Vector3 &norm)
nuclear@10 35 {
nuclear@10 36 Ray ray = inray;
nuclear@10 37 ray.iter--;
nuclear@10 38 ray.dir = ray.dir.reflection(norm);
nuclear@10 39 return ray;
nuclear@10 40 }
nuclear@10 41
nuclear@10 42 inline Ray refract_ray(const Ray &inray, const Vector3 &norm, scalar_t mat_ior, bool entering, scalar_t ray_mag)
nuclear@10 43 {
nuclear@10 44 Ray ray = inray;
nuclear@10 45 ray.iter--;
nuclear@10 46
nuclear@10 47 scalar_t ior = ray.calc_ior(entering, mat_ior);
nuclear@10 48
nuclear@10 49 if(entering) {
nuclear@10 50 ray.enter(mat_ior);
nuclear@10 51 } else {
nuclear@10 52 ray.leave();
nuclear@10 53 }
nuclear@10 54
nuclear@10 55 if(ray_mag < 0.0) {
nuclear@10 56 ray_mag = ray.dir.length();
nuclear@10 57 }
nuclear@10 58 ray.dir = (ray.dir / ray_mag).refraction(norm, ior) * ray_mag;
nuclear@10 59
nuclear@10 60 /* check TIR */
nuclear@10 61 if(dot_product(ray.dir, norm) > 0.0) {
nuclear@10 62 if(entering) {
nuclear@10 63 ray.leave();
nuclear@10 64 } else {
nuclear@10 65 ray.enter(mat_ior);
nuclear@10 66 }
nuclear@10 67 }
nuclear@10 68 return ray;
nuclear@10 69 }
nuclear@10 70 #endif /* __cplusplus */